Subclass guide

Necromancer Wizard guide

WizardMinionsArcana Unleashed

The 2024 Necromancer starts with an undead servant at level 3 and ends with exploding minions. It's the subclass for players who want an army, and it asks you to run that army quickly.

CABy Corin Ashdown · Updated · 6 min read

Verdict

Strong, flavorful and slow at the table if you're not organized. Getting an undead familiar at level 3 means you have a minion from the first session with the subclass. Your DM and party should be fine with minions and with raising the dead; check that before session one.

Damage4/5
Control3/5
Toughness4/5
Table speed2/5
Ease for beginners2/5

How it plays

At first you're a Wizard with a skeleton or zombie that can attack in your place, so a turn spent casting a buff isn't a turn without damage. Once you have Animate Dead the horde grows, and your Necromancy spells double as healing for it. From mid levels, Grave Power stops enemies shrugging off your Necrotic damage, and Undead Thralls gives you a free, beefed-up raise each day. Late on, your minions become ammunition: drain them for hit points or let them explode.

Features by level

LevelFeatureWhat it does, in short
3Necromancy SavantFree Necromancy spells for your spellbook: two at first, then one more with each new spell slot level.
3Necromancy SpellbookYour familiar can be a Skeleton or Zombie, and it may attack instead of you. You also gain Necrotic Resistance, and Necromancy spells cast from slots heal undead near you.
6Grave PowerYour Necrotic damage cuts through Resistance, and each Arcane Recovery lowers your Exhaustion.
6Undead ThrallsAnimate Dead is always prepared, with one free, effectively upcast casting per Long Rest. Undead you raise are tougher and hit harder with Necrotic damage.
10Harvest UndeadSacrifice your own minions to heal yourself.
14Death's MasterBoost your undead with temporary hit points, and have them detonate in Necrotic energy when they fall to 0.

Feature names and levels follow two post-release breakdowns of the book (DungeonMister and Brandes Stoddard, September 2026), which agree with each other and with Wizards' preview on what each feature does. We haven't seen the printed text ourselves, so check your copy for exact wording.

Horde planner

Where your minions come from, and what each source costs.

SourceAvailableWhat you getUse it for
Undead FamiliarLevel 3One Skeleton or ZombieYour opening minion and a stand-in attacker
Animate Dead (spell)Level 3 slotsSkeletons or Zombies from corpsesYour main horde-builder; recast to keep control
Undead ThrallsOnce per Long RestA free, stronger Animate DeadMore bodies without spending your best slot
Summon Undead (spell)Level 3 slotsOne spirit, concentrationA single strong minion for one fight
Harvest UndeadLevel 10Minions become healingTurns a dying minion into your hit points

Table tip: roll all your minions' attacks at once with color-matched dice, and keep their stat blocks on one index card. A minion turn should take seconds, not minutes.

Building one

  • Ability scores: Intelligence first, Constitution second, Dexterity third.
  • Savant picks: Ray of Sickness and False Life early, Vampiric Touch and Animate Dead at level 3 slots, Summon Undead as a one-fight option.
  • Cantrips: Toll the Dead and Chill Touch for Necrotic damage that Grave Power will later push through Resistance.
  • Feats: Resilient (Constitution) or War Caster; Summon Undead and Vampiric Touch need concentration.

Who should pick it

Pick it if you enjoy running several creatures and your table is comfortable with a dark theme. Skip it if you want short, simple turns, or if a party Paladin or Cleric would object to a pile of zombies following you around.

Sources: effects and the shared Savant rule are summarized from D&D Beyond's official Arcana Unleashed subclass preview (July 21, 2026); feature names and levels from post-release breakdowns by DungeonMister and Brandes Stoddard (September 2026), which agree with each other; spell levels from the 2024 spell list (SRD 5.2). Ratings, the planner and table tips are ours. See the Arcana Unleashed overview for release details.
CA
Corin Ashdown · Editor

Corin Ashdown is the pen name of the editor who writes and checks every guide on Vorbelutrioperbir. How we write and check guides.